Armor is the name of the heaviest type. In Silkroad online, there are 3 “armor types”. It offers the most physical defense and the least magical defense.
The first is the protector. The Protector, which is often known as leather, offers less protection then Armor in terms of physical defense but more magical defense. It is also lighter armor so can gain a light bonus in case you wear all Protector Pieces. You can mix and match Protector Pieces with Armor pieces but I would not recommend it. Go with or the other. The bonus you get from wearing all protectors is a 10% run speed increase as well as a reduction of 10% of the mana cost of all of your skills and spells. So if a skill would normally take twenty mana points to make use of it in lieu takes 18 mana points. Keep in mind ALL pieces must be Protector to make use of this bonus and you must have all slots that are obtainable to wear “armor” filled. In case you are missing your helmet piece then you do not get the bonus even in case you have Protector on every other spot.
Clothes cannot be worn with any other piece of armor. It cannot be mixed and matched with the other “armor types.” It offers the least physical resistance and the most magical resistance. It is also much lighter and thus gives a bigger bonus when all “armor slots” on your character are filled with Clothes. The bonus is a 20% run speed increase as well as a 20% mana reduction when using skills so a skill that takes twenty mana points will in lieu take 16.
Now the armor sets come in three tiers like weapons. It’s simpler to see since you only have weapon slot but 6 armor slots. Take a Bronz Bow for example. This is a level 8 bow as sold by the blacksmith in Jangan. The next level bow sold by the blacksmith is an Iron Bow for use by level 16. Does this mean you are stuck using a Bronz Bow from level 8 through 15? No. There’s multiple tiers to the Bronz Bow but the other tiers are dropped by monsters & not sold in shops. The other tiers of a Bronz Bow are Hunter Bronz Bow which is level ten & Archer Bronz Bow which is level 13. This gives players two stepping stones on the way to 16. Iron Bow has the same steps. Level 16 is sold by the shops, but level 18 & 21 is dropped.
Armor sets follow the same pattern as weapons in that they have tiers but since there is 6 armor slots: chest, legs, head, hands, shoulder, & feet; each slot is not the same level. Let us take Small Linen Clothes for example. This is roughly the level 8 armor sold by the NPC shop seller. However, not all slots are level 8. They are in the following increments: Small Linen Gloves are level 8, Small Linen Shoulders are level 9, Small Linen Feet are level ten, Small Linen hats or crowns (depending on in the event you require to see your head or not because you get a choice of which style headwear to make use of) is level 11, Small Linen Legs are 12, & Small Linen Chest pieces are 13.
That is the basics of armor for SRO in a nut shell. The more complex task is taking a look at the stats of each armor item you require to wear & determining whether you are putting on something exceptional or something ordinary. There are plenty of things to look at. The largest in my view & the least though of stat is the Parry rate. Each piece of armor in SRO has a parry rate listed on it. The higher armor sets have higher rates. What parry does in SRO is not like the parry rates of other games. It does not cease incoming assaults. In lieu, it deflects the destroy range of an incoming assault.
Like weapons there are also difference tiers of armor sets. For Linen for example it starts with Small Linen as sold by shops. The next tier is Half Linen, & the last tier is Complete Linen. Usually by the time you are wearing the Small Linen Chest piece you are wearing a few pieces of Half Linen on the lower level armor slots like the hands & shoulders. By the time you are wearing a Complete Linen Chest piece you can equip the beginning tier of the next higher armor set which is Sungyon Silk for the hands, shoulders, & feet.